Objects Reference

class player_data

Definition

class player_data
{
  public:
  DWORD type,dpid;
  char name[32];
  void *data;

  player_data()
  { memset(this,0,sizeof(player_data));};
};

Data Members

Member Type Description
type DWORD player type (client or server)
dpid DWORD direct play player id
name char[] player name
data void * player generic data

Methods

None

Remarks

This class hold information on players in a multiplayer game. Usualy the data part of the class points to the player bsp_object.

See Also

directX